

Unlike respect, you never have to worry about losing style points for any reason. Like with respect, you'll see a bar appear and fill as you buy clothes and accessories for your cars every time it tops off, you get a count. Style is a numerical measure of your threads and your rides you've managed to accumulate. You're the boss of a gang, so you probably shouldn't dress like a hobo. Hovering your cursor over a business you own will bring up a little box that will list the word "owned" if you have it, or nothing if you don't. If you ever want to go on a buying spree and can't remember what you own, simply go to your map. If you have the money, the first thing you should do after clearing a storyline mission is purchase all the businesses in your new hood just to keep them all straight. Note that you can only own businesses in neighborhoods you own. At first, the money won't seem like much however, especially after you clear out a gang, the money will come frequently enough that you shouldn't need to worry about anything. You can collect this money by going to one of your cribs, walking into the icon that is a fat stack of bills, and pressing the indicated button. Once you own a business or neighborhood, it automatically generates a small amount of cash per day. Owning a Friendly Fire will probably wind up paying for itself in no time. Businesses require an investment by going into the For Sale sign icon in front of it, but you'll start getting discounts at that location too. Hoods are gained automatically from doing a storyline or stronghold mission. This is done by owning neighborhoods and businesses. The main way to get cash is from your general gang activities, the stuff that goes on behind the scenes that you don't actually participate in. However, storyline missions are always worth a pretty decent amount, especially the later missions. Gaining cash is pretty much the opposite of respect, ironically: doing activities doesn't usually net you much green. Regardless, you'll have to rely on doing an activity to proceed with the story. Still, every little bit helps, and any respect gained from kills and such does add up even in story missions. You also gain some degree of respect for dangerous driving or taking out enemies, but it's not very much. Or for maximum efficiency you can do enough activities at once, then worry about the story all at once. You could do activities between every storyline mission. We'll list them all in the Activities & Diversions section, but suffice to say that you'll need to do a lot of them. To earn respect, you must do one of the many "activities" around the city. Respect is never directly earned through storyline missions. Every time you successfully complete a storyline mission, the count reduces by one. Top it off ten times, and "10x" will appear.

For example, top it off once, and "1x" will appear on the bar. Each time you top it off, you'll see a count on the bar to let you know how many times you've filled it. Respect is a simple meter indicated in the top-right corner of the screen, a purple bar under your yellow stamina meter.

In order to attempt the storyline missions, you need to have achieved a certain level of respect with your gang. If you played the original, most of this should just be a refresher course.

While the general idea of Saints Row 2 is not hard for anyone to grasp-especially not for those who have played Grand Theft Auto III or IV-SR2 does have its own unique aspects that might be new to you.
